Reviews - Updated on March 31, 2022

Studio IllFonic seemed like a team of one game – apart from Friday The 13th: The Game, these developers did nothing good. And they could not support it for a long time due to copyright problems. After Predator: Hunting Grounds, one could lose faith in the company, but then she announces and immediately releases Arcadegeddon in early access, the first game in all these years that IllFonic publishes independently. Moreover, the emphasis here is on PvE, and not on PvP, unlike her other creations. It seems that the presence of great creative freedom and the absence of a publisher have benefited the team.

Elephant and Pug

We find ourselves in Super City, a futuristic metropolis where the “classic evil corporation” FunFUNco is located. She is squeezing the juice out of the arcade game industry by releasing cheap, bad games that draw crowds and make her tons of money. Of course, not everyone succumbs to the fattening capitalists – Super City’s regime-resisting gang leaders hang out at Gilly’s Arcade, the last bastion of “real gaming” in an ocean of soulless crafts.

Old man Gilly, who has been developing arcade games all his life, creates his best and latest game – Arcadegeddon. In his opinion, the novelty is so good that it can lure ordinary people into its slot machine hall and distract them from FunFUNco products. The heads of the corporation do not like this plan, and therefore they launch a virus into the system, which begins to destroy the game from the inside. Gilli is able to get rid of the infection, but he needs time and help – the more people play Arcadegeddon, the harder it is for the virus to spread.

Arcadegeddon: Early Version Preview

Some tests are unlikely to be completed quickly.

Familiar mechanics

Arcadegeddon is reminiscent of several third-person action games at once. Each new run is not connected to the past, and you start the next passage of the level from scratch, as in roguelites like Returnal and Risk of Rain 2. How dynamic the action is here and how long the character is able to drive on the fifth point after a slide, evokes associations with Vanquish. Looking at the visual style, I want to compare the game with the PvE mode of Fortnite.

It all fits together great, and there is no feeling that the developers just copied other people’s ideas. By launching the arcade from the central location, we find ourselves in a randomly generated world – the order of locations, opponents and tasks change every time. We need to run from one end of the map to the other, completing the tasks that appear along the way: move objects from point to point, destroy six system glitches within the arena, stand on several points for a minute, and so on. One level does not take much time, and after it we are transferred to the next, where the difficulty increases.

Enemies prevent the passage in every possible way – some fly up above the ground with the help of jetpacks, others explode when approaching the hero, others are armed with shields and cause great damage. There are also bosses, but only you decide whether to go to them or not – you can ignore the warnings and just run to the finish line. The bestiary isn’t huge, but it’s enough to keep gunfights from becoming routine. And they cannot roll down, because in battle the player has many opportunities that allow him to successfully deal with enemies with the proper use of resources.

The rocket launcher is the head of everything.

The character can double jump, roll on the ground (and shoot at the same time), have a melee bat in his arsenal, a pistol with infinite ammo (which quickly overheats) and a third slot for any weapon. There are plenty of guns: rocket launchers, rifles, machine guns, shotguns, revolvers, pistols. Something freezes opponents, something shoots with circular saws or incendiary projectiles, there is even a semblance of a railgun. At the same time, there are no weapons that you strive to get in any race – everything more or less helps well.

You always want to switch between different types of weapons – it’s more fun.

Faster, higher, stronger

In the process of passing, additional abilities are also unlocked, which are restored when killing enemies with conventional weapons: a fireball, freezing, a healing station, a black hole that sucks enemies, and so on. Despite the unoriginality of these skills, they make fights more fun and allow you to emerge victorious from difficult situations. For example, shield bearers can deprive you of part of your health in a second, and it is not so easy to break through their protection with ordinary bullets. You take a freeze, throw it in their direction, and then take out a bat and smash the villains who have turned into ice with one blow.

It will never get boring.

The above would be enough for the races to be different from each other – there are enough locations here, and constantly changing tasks bring variety. But that’s not all – there are hacks, an analogue of passive skills. They either fall out of chests, a large part of which are hidden in back streets and buildings, or are rarely found in ordinary boxes placed at every turn. There is an increase in critical damage, and an increase in protection, and an increase in the speed of movement or shooting. So far, there is a feeling that some improvements are so insignificant that they are completely invisible – I think that while the game is in early access, the balance will still be corrected.

In Arcadegeddon, you can just spend your time setting records and getting into the world table, or you can take tasks from gang leaders and complete them. They always give one main task and three additional ones – for completing the latter they give cosmetic items like new heads, hairstyles and clothes. You will be asked to either eliminate so many enemies in a certain way, then reach a given difficulty level in a specified time, then destroy boxes or collect the required number of hacks. Completed the task – you can return to the hall and pick up the reward, but then the progress in the remaining tests will be reset.

Arcadegeddon: Early Version Preview

There are still few bosses, and they do not pose a threat, but the rewards for killing them are very cool.

I prefer to play solo arcade and roguelite games like this, and Arcadegeddon is no exception. The gameplay elements fit together very well, and the sound here is generally beyond praise, especially the music. But if you want to play the game with friends, then co-op for four is available from the first day, and some active abilities will be more useful in a team. For example, there is a drone that strengthens the shields of all members of the group and increases the damage dealt in a small radius. It’s a pity that cross-play will be added only next year, with the release of the full version.

Arcadegeddon’s development plan is strewn with promises about new content: there will be locations, and weapons, and bosses, and gang leaders – the developers clearly believe in their product. It’s hard to argue with them – so far the game seems like quality entertainment for those who like third-person roguelites and just fun action games. Already in early access it is difficult to break away, although you have to put up with flaws – for example, the fonts are too small, and when you roll, you can get stuck somewhere under the stairs without the ability to get out. But these are fixable little things – the main thing is that the gameplay is already high-quality and exciting.

Similar content:

Everything about the sixth season of Apex Legends: hero, weapons, crafting, comics…

Reviews • 06/04/2022

Despite the need to work from home due to the pandemic, the creators of Apex Legends managed to make the fifth season of the ...

Prodeus: Early Version Review & Guide

Reviews • 06/04/2022

Don’t you think that the gaming industry has begun to live in the past? Stretched into dozens of parts of the series, the exploitation ...

Torn Tales Review

Reviews • 15/04/2022

Characters of folk and not very fairy tales often become heroes of video games, where, as a rule, they are bullied in every possible ...

Midnight Fight Express: Review | stop game

Reviews • 24/09/2022

Midnight Fight Express is comparable to the films Adrenaline and John Wick, as well as the games Sifu and Hotline Miami. With “Adrenaline” – ...