Reviews - Updated on April 10, 2022

If we had some kind of Ministry of the gaming industry, then immediately after the success of the original, the authors of the first Beholder would probably have been issued a directive demanding that they release an equally successful sequel. And the developers, judging by Beholder 2, would have successfully completed it.

Former house manager

Beholder, released two years ago, became a kind of domestic variation on the theme of Papers, Please – it was a simulator of a building manager living in a gloomy totalitarian state of the future, who, almost legally, should monitor the residents, install video cameras, blackmail, collect dirt and knock reporting violations.

Although it was possible, despite the threatening dangers, to try to act according to conscience, to help people, not to extradite them, even to sympathize with the revolutionaries. In almost every situation there was a choice, on which both the plot as a whole and the ending of this whole story depended. The game turned out to be very successful, even a short film was shot on it with Evgeny Stychkin – naturally, the release of the sequel was only a matter of time.

Son for father

It is no less natural that the developers from the Warm Lamp Games studio decided to develop the ideas of the original. Again a gloomy totalitarian state ruled by a Wise Leader. And again, we constantly decide: to inform, collect compromising evidence, blackmail or act according to our conscience, trying somewhere even to go against the system? The choice is ours. Only this time the authors take it higher, and we no longer find ourselves in the role of the manager of one of the houses, but as an employee of the main Ministry of the country, a position in which is the dream of millions.

However, the work there, to put it mildly, is not the most fun and interesting – shifting papers and considering citizens’ appeals. And for any oversight, you can pay very bitterly – regardless of all the regalia and titles (only if you are not the Wise Leader himself, of course).

Beholder 2 game review

You have to stand in line very often.

The father of the protagonist Evan Redgrave, who was very influential and respected, was convinced of this in his own skin, but, despite this, he flew out of the window of the ministerial skyscraper in the first minute of the game. Another five minutes later, a senior employee of the Ministry was hanged, who led our hero around the building, showed him the workplace and hinted that he had important information about Evan’s father.

It is around the mystery of his father’s death that the main storyline of Beholder 2 is built. At the same time, we learn that Evan, who had just entered the service of the Ministry, without suspecting it, became in fact a “spoiled Cossack” working for the internal security service. Therefore, he needs to collect information about colleagues and bosses and report to the right place in time.

Authority Time

Despite the fact that Evan had such an influential dad (however, the hero did not communicate with him for several years), he has to start his career in the Ministry from scratch, that is, from the first floor. And in order to grow and climb the literal and hierarchical ladder, you need to earn authority points. Money is also needed – if you do not pay bills for an apartment and do not make timely voluntary-compulsory contributions to some fund to support patriotism, then the game will end ahead of time.

There are several ways to earn both authority and funds. Firstly, by doing your daily routine – considering the appeals of citizens in the window and making the right decisions on them. To do this, you need to accurately determine the topic of the appeal (questions of order, patriotism, science, culture and sports, social policy), its nature (request, complaint, denunciation, information) and send the citizen to an office that is free on that day (here you need to check the calendar and schedule).

Beholder 2 game review

Not all rewards are the same!

But this method is long and tedious – even though the appeals are very funny (“Our boss harasses all the employees except me, punish him somehow”). It is much more efficient and interesting to complete numerous non-linear quests – there are even more of them compared to the first part, and it is on them that Beholder 2 focuses.

In addition, you can make phone calls, denouncing colleagues, salute at the statue of the Leader, find and bring various archival documents to the chief’s secretary – all this also gives credibility points. And everything takes time – a new resource in the game. The fact is that the passage is divided into days of nine game hours each. Reception of citizens, standing in one of the many queues (for example, to the same chief’s secretary), roaming the tables of colleagues, even ritual worship at the statue of the Wise Leader – everything spends a certain amount of time.

But you still need to watch one of the series after work (knowledge in the show will help you make friends with colleagues) and read books that provide various useful skills and bonuses – for example, the ability to break certain locks or a discount on paying for water supply. This brings additional dynamics and forces you to think about how to use your precious time more efficiently – with each new day, the deadline for paying some next bill is approaching. In the first part, time limits were also periodically included, but in the sequel, time constantly hangs over the hero with the sword of Damocles.

Pangs of conscience

In any case, Beholder 2 is still a game about your own conscience and humanity. Already in the first minutes there will be a choice, to pass by or even kick the eternally slow clerk, who once again scattered papers on the floor, or to help him. And it immediately defines who you are. Beholder 2 game review

With humor here, as you can see, everything is fine.

One of the first global quests is related to the fact that you need to get a promotion by eliminating other colleagues applying for this position. And you can do it in different ways too. For example, one who is unrequitedly in love with another colleague can be driven to suicide or even to the point that one day he will come to the office with a weapon and start shooting everyone in a row (and even Evan can be shot). Or, on the contrary, you can make friends with him, help him, and then ask for help with a promotion. Another colleague, in a certain scenario, will be brought under the monastery for smuggling and trading in stimulants.

There is always a choice. Even when your immediate superior demands to frame someone from the employees of the Ministry by offering him a bribe with counterfeit money, you can warn a colleague. Or you can leave everything as it is, killing a stranger, but earning the respect of the authorities and another portion of authority points.

Decisions about how to act in a given situation are also strongly influenced by who you are dealing with. Beholder 2 has a lot of great dialogue and interesting characters. The same smuggler colleague is such a vile and unpleasant comrade that one wants to set him up out of principle. And vice versa, the seemingly harmful and evil secretary turns out to be a woman who experienced a personal tragedy, and now secretly helps orphanages that the government has forgotten about.

At the same time, the game constantly tests us and literally provokes us, forcing us to act inhumanly. Do not want to open someone else’s letter or refuse to substitute / play a colleague? Then lose quests, and with it – the opportunity to earn money and authority faster. Just sit, do your routine, don’t offend anyone and save them – it’s slower, but more honest, and your conscience will be clear.

Beholder 2 game review

Authority can be spent to avoid problems if there is not enough money for a bribe or a fine.


Beholder 2 is definitely a success. Here is an even more dynamic, collected plot, full of scandals, intrigues, investigations, as well as betrayals, secrets and spy games. And all this is accompanied by numerous tragedies and comedies of small people, cogs in the state colossus. At the same time, mechanics successfully entered into the general outline appeared, and the game itself moved to 3D, became more attractive, modern (while retaining the gloomy black and white style) and convenient – including in control and navigation. In general, this is no longer a short film, but a full-fledged movie.

Pros: intriguing plot; new time tracking mechanics, which fit perfectly into the general outline; many non-linear quests where the choice really matters; perfectly conveyed atmosphere of gloomy totalitarianism; the game has become three-dimensional and more attractive; authentic sound and musical accompaniment.

Cons: a lot of routine work and “farm”.

Similar content:

The Last Stand: Aftermath Review & Wiki

Reviews • 27/03/2022

The Last Stand is a fairly well-known old series of mainly mobile and flash games (the 2007 version can still be launched on the ...

Dungeons 3: Review

Reviews • 13/04/2022

Some time ago, a serious struggle for the legacy of Dungeon Keeper unfolded – one game after another came out that claimed the title ...

12 Minutes Review & Guide

Reviews • 30/03/2022

12 Minutes stood out for its eccentricity long before its release: a modest development team led by Luis Antonio (Luis Antonio), who took part ...

Shadow of the Tomb Raider: Press Release Review

Reviews • 11/04/2022

When I proudly declare that “I don’t play games,” people rightly ask: “How can you, you bastard, talk about them then? Where is the ...