Reviews - Updated on April 12, 2022

Writers, paper-scribblers, masters of letters and masters of stylistic exercises – aren’t they only so bold and strong in their books, demiurges of their own worlds, but in real life, as a rule, they are squishy and nerds? And phrases about a word that can hurt more painfully than a knife, they also came up with, but in fact it’s just a figure of speech? Something like this is the case in our world, but in the game Haimrik, with the help of words, you can fight dragons and leave only a bloody puddle from enemies. True, first you have to find a special magic book and shed some of your blood over it.

The power of words

The fact is that in this world such books are endowed with magic – once inside them, on the pages, you can defeat dragons and solve problems. And then, in reality, it turns out that the fire-breathing lizards are lying dead at your feet, and the problems have disappeared. This is how the local king dealt with the enemies and united the country. Since then, he and his closest associates have become known as the Warriors of Words.

Another thing is that power corrupts here too: both in word and deed, the rulers plunged the kingdom into tyranny, where some prosper while others vegetate in poverty. We play as a young scribe Heimrik, who just lives in a poor but friendly village near the royal castle. One day, in the basement of a tavern, he finds a magic book, and off we go – with its help he kills the Warriors of Words, acquires as a friend the tigress Masamba (who, jumping out of the book, sometimes tries to devour him himself), unleashes the wrath of those in power and even arranges a revolution by going against the king himself.

Read, think and jump!

All problems Heimrik mostly solves on the pages of his magical tome. Here the hero needs to get a ruby. He cuts his finger over the book and finds himself on its pages, moving over the words from left to right. And the words say that Khaymrik walked along the shaft, the ceilings of which were very unreliable because of the old supports. He found a pickaxe and set to work. But you should not immediately take it – the ceilings will collapse and kill the hero with relish. There is already enough blood and “dismemberment” in this world. First you need to return to the word “support”, activate it, then go to the columns and repair them. Haimrik game review

The health of our clerk is naturally indicated by the letters in his name.

This is just a simple example. In many situations, we need to run away from enemies or lure them into traps – for example, activate the word “gold” and throw it into a hole with sharp stones, where the goblin chasing Himrik will fall. After all, it was written while we were running that the goblins were “greedy for gold.”

Unlike other (usually casual) word games, in Haimrik you don’t have to put words together correctly into any sentences, select synonyms, antonyms, and participate in other linguistic exercises. In fact, this is a quest where words act as objects that need to be used correctly. In the battles with the “bosses”, arcade elements are added to this – we shoot from a crossbow at weak spots on the body of the same dragon and periodically hide from its fire behind shields, which we ourselves activate. When the “boss” is chasing our clerk, riding the tigress Masamba, you still need to jump in time or, conversely, duck down, dodging attacks. We also periodically jump across platforms and in the real world, outside of the book.

Haimrik game review

In battles with “bosses” you also need to memorize “timings”.


The result is a really very interesting mixture of a quest and a platformer, even if in many ways the words are just a replacement for the usual system of collecting and using items. The authors competently maintain the rhythm, alternating action with tests of reaction, manual dexterity or intelligence. Fortunately, there are many levels and difficult situations, and far from always the solution lies on the surface – you will have to think carefully about your brains more than once or twice.

And all this is cemented by an excellently staged, drawn and voiced story – with its intrigue, executions, massacre of civilians and adults with questions about the nature of power, non-resistance to evil by violence and that you can not trust anyone. Here, again, some kind of cartoonish carelessness and black humor, naturalistic violence and liters of red blood on the pages are unusually mixed. All in all, Haimrik is one of the brightest indie releases of recent times.

Pros: fresh gameplay, which is a mixture of platforming and quest; interesting story; stylish picture; expressive sound.

Cons: battles with “bosses” are often repeated according to the same pattern.

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